Filter :
Standard and/or project under the direct responsibility of ISO/TC 159/SC 4 Secretariat Stage ICS
Geometrical orientation and directions of movements
95.99
Spatial orientation and direction of movement — Ergonomic requirements
90.93
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 1: General introduction
95.99
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 1: General introduction
90.93
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 1: General introduction — Amendment 1
60.60
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 2: Guidance on task requirements
90.93
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 3: Visual display requirements
95.99
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 3: Visual display requirements — Amendment 1: .
95.99
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 4: Keyboard requirements
95.99
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 4: Keyboard requirements — Technical Corrigendum 1
95.99
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 5: Workstation layout and postural requirements
95.99
Ergonomics of human-system interaction — Part 5: Workstation layout and postural requirements
60.60
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 6: Guidance on the work environment
90.93
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 7: Requirements for display with reflections
95.99
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 8: Requirements for displayed colours
95.99
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 9: Requirements for non-keyboard input devices
95.99
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 10: Dialogue principles
95.99
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 11: Guidance on usability
95.99
Ergonomics of human-system interaction — Part 11: Usability: Definitions and concepts
90.93
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 12: Presentation of information
95.99
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 13: User guidance
90.92
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 14: Menu dialogues
90.60
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 15: Command dialogues
95.99
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 16: Direct manipulation dialogues
95.99
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 17: Form filling dialogues
95.99
Ergonomics of human-system interaction — Part 20: Accessibility guidelines for information/communication technology (ICT) equipment and services
95.99
Ergonomics of human-system interaction — Part 20: An ergonomic approach to accessibility within the ISO 9241 series
60.60
Ergonomics of human-system interaction — Part 100: Introduction to standards related to software ergonomics
95.99
Ergonomics of human-system interaction — Part 100: Overview of ISO 9241 software ergonomic standards
60.60
Ergonomics of human-system interaction — Part 110: Dialogue principles
95.99
Ergonomics of human-system interaction — Part 110: Interaction principles
60.60
Ergonomics of human-system interaction — Part 112: Principles for the presentation of information
90.92
Ergonomics of human-system interaction — Part 112: Principles for the presentation of information
40.60
Ergonomics of human-system interaction — Part 115: Guidance on conceptual design, user-system interaction design, user interface design and navigation design
60.60
Ergonomics of human-system interaction — Part 125: Guidance on visual presentation of information
90.93
Ergonomics of human-system interaction — Part 126: Guidance on the presentation of auditory information
90.93
Ergonomics of human-system interaction — Part 129: Guidance on software individualization
90.93
Ergonomics of human-system interaction — Part 130: User assistance within interactive systems
30.60
Ergonomics of human-system interaction — Part 143: Forms
90.93
Ergonomics of human-system interaction — Part 151: Guidance on World Wide Web user interfaces
95.99
Ergonomics of human-system interaction — Part 154: Interactive voice response (IVR) applications
90.93
Ergonomics of human-system interaction — Part 161: Guidance on visual user-interface elements
90.92
Ergonomics of human-system interaction — Part 161: Guidance on visual user-interface elements
40.60
Ergonomics of human-system interaction — Part 171: Guidance on software accessibility
90.92
Ergonomics of human-system interaction — Part 171: Guidance on software accessibility
30.99
Ergonomics of human-system interaction — Part 210: Human-centred design for interactive systems
95.99
Ergonomics of human-system interaction — Part 210: Human-centred design for interactive systems
90.20
Ergonomics of human-system interaction — Part 220: Processes for enabling, executing and assessing human-centred design within organizations
90.93
Ergonomics of human-system interaction — Part 221: Human-centred design process assessment model
60.60
Ergonomics of human-system interaction — Part 222: Self-assessment of human-centred design approach
30.99
Ergonomics of human-system interaction — Part 300: Introduction to electronic visual display requirements
90.93
Ergonomics of human-system interaction — Part 302: Terminology for electronic visual displays
90.93
Ergonomics of human-system interaction — Part 303: Requirements for electronic visual displays
95.99
Ergonomics of human-system interaction — Part 303: Requirements for electronic visual displays
90.93
Ergonomics of human-system interaction — Part 304: User performance test methods for electronic visual displays
90.93
Ergonomics of human-system interaction — Part 305: Optical laboratory test methods for electronic visual displays
90.93
Ergonomics of human-system interaction — Part 306: Field assessment methods for electronic visual displays
95.99
Ergonomics of human-system interaction — Part 306: Field assessment methods for electronic visual displays
90.93
Ergonomics of human-system interaction — Part 307: Analysis and compliance test methods for electronic visual displays
90.93
Ergonomics of human-system interaction — Part 308: Surface-conduction electron-emitter displays (SED)
95.99
Ergonomics of human-system interaction — Part 309: Organic light-emitting diode (OLED) displays
90.93
Ergonomics of human-system interaction — Part 310: Visibility, aesthetics and ergonomics of pixel defects
90.93
Ergonomics of human-system interaction — Part 311: Application of ISO 9241-307: LCD screens for workstations
60.60
Ergonomics of human-system interaction — Part 312: Readability of electrophoretic displays
60.60
Ergonomics of human-system interaction — Part 313: Optical measurement methods for reflective displays
30.99
Ergonomics of human-system interaction — Part 331: Optical characteristics of autostereoscopic displays
90.93
Ergonomics of human-system interaction — Part 333: Stereoscopic displays using glasses
90.93
Ergonomics of human-system interaction — Part 380: Survey result of HMD (Head-Mounted Displays) characteristics related to human-system interaction
60.60
Ergonomics of human-system interaction — Part 391: Requirements, analysis and compliance test methods for the reduction of photosensitive seizures
90.93
Ergonomics of human-system interaction — Part 392: Ergonomic recommendations for the reduction of visual fatigue from stereoscopic images
90.93
Ergonomics of human-system interaction — Part 393: Structured literature review of visually induced motion sickness during watching electronic images
60.60
Ergonomics of human-system interaction — Part 394: Ergonomic requirements for reducing undesirable biomedical effects of visually induced motion sickness during watching electronic images
60.60
Ergonomics of human—system interaction — Part 400: Principles and requirements for physical input devices
90.93
Ergonomics of human-system interaction — Part 410: Design criteria for physical input devices
90.93
Ergonomics of human-system interaction — Part 410: Design criteria for physical input devices — Amendment 1
60.60
Ergonomics of human-system interaction — Part 411: Evaluation methods for the design of physical input devices
90.93
Ergonomics of human-system interaction — Part 420: Selection of physical input devices
90.93
Ergonomics of human-system interaction — Part 430: Recommendations for the design of non-touch gestural input for the reduction of biomechanical stress
90.20
Ergonomics of human-system interaction — Part 500: Ergonomic principles for the design and evaluation of environments of interactive systems
90.93
Ergonomics of human-system interaction — Part 514: Guidance for the application of anthropometric data in the ISO 9241-500 series
60.60
Ergonomics of human-system interaction — Part 520: Ergonomics aspect of Activity Based Working
30.60
Ergonomics of human-system interaction — Part 610: Impact of light and lighting on users of interactive systems
60.60
Ergonomics of human-system interaction — Part 620: The role of sound for users of interactive systems
60.60
Ergonomics of human-system interaction — Part 810: Robotic, intelligent and autonomous systems
60.60
Ergonomics of human-system interaction — Part 812: Guidance on "the ergonomics of" intelligent systems
20.00
Ergonomics of human-system interaction — Part 820: Ergonomic guidance on interactions in immersive environments, including augmented reality and virtual reality
60.60
Ergonomics of human-system interaction — Part 910: Framework for tactile and haptic interaction
90.93
Ergonomics of human-system interaction — Part 920: Guidance on tactile and haptic interactions
95.99
Ergonomics of human-system interaction — Part 920: Tactile and haptic interactions
60.60
Ergonomics of human-system interaction — Part 940: Evaluation of tactile and haptic interactions
90.93
Ergonomics of human-system interaction — Part 960: Framework and guidance for gesture interactions
90.93
Ergonomics of human-system interaction — Part 971: Accessibility of tactile/haptic interactive systems
60.60
Ergonomic requirements for the design of displays and control actuators — Part 1: Human interactions with displays and control actuators
95.99
Ergonomic requirements for the design of displays and control actuators — Part 2: Displays
95.99
Ergonomic requirements for the design of displays and control actuators — Part 3: Control actuators
95.99
Ergonomic design of control centres — Part 1: Principles for the design of control centres
90.93
Ergonomic design of control centres — Part 2: Principles for the arrangement of control suites
90.93
Ergonomic design of control centres — Part 3: Control room layout
90.93
Ergonomic design of control centres — Part 3: Control room layout — Technical Corrigendum 1
60.60
Ergonomic design of control centres — Part 4: Layout and dimensions of workstations
95.99
Ergonomic design of control centres — Part 4: Layout and dimensions of workstations
90.93
Ergonomic design of control centres — Part 5: Displays and controls
90.93
Ergonomic design of control centres — Part 6: Environmental requirements for control centres
90.93
Ergonomic design of control centres — Part 7: Principles for the evaluation of control centres
90.20
Ergonomic design of control centres — Part 10: Introduction to the control room design series of standards
60.60
Ergonomic requirements for work with visual displays based on flat panels — Part 1: Introduction
95.99
Ergonomic requirements for work with visual displays based on flat panels — Part 2: Ergonomic requirements for flat panel displays
95.99
Human-centred design processes for interactive systems
95.99
Software ergonomics for multimedia user interfaces — Part 1: Design principles and framework
95.99
Software ergonomics for multimedia user interfaces — Part 2: Multimedia navigation and control
95.99
Software ergonomics for multimedia user interfaces — Part 3: Media selection and combination
95.99
Ergonomics of human-system interaction — Guidance on accessibility for human-computer interfaces
95.99
Ergonomics of human-system interaction — Usability methods supporting human-centred design
90.93
Ergonomics of human-system interaction — Specification for the process assessment of human-system issues
95.99
Ergonomics of human-system interaction — Specification for the process assessment of human-system issues
90.93
Ergonomics — Ergonomics of human-system interaction — Human-centred lifecycle process descriptions
95.99
Unwanted reflections from the active and inactive areas of display surfaces visible during use
90.93
Ease of operation of everyday products — Part 2: Test method for walk-up-and-use products
95.99
Usability of consumer products and products for public use — Part 2: Summative test method
90.93
Ease of operation of everyday products — Part 3: Test method for consumer products
95.99
Ease of operation of everyday products — Part 4: Test method for the installation of consumer products
95.99
Ergonomics — Accessible design — Controls of consumer products
90.93
Ergonomics of human-system interaction — Electronic paper display — Indoor use
95.99
Ergonomics — Accessible design — Tactile dots and bars on consumer products
90.93
Ergonomics — Accessible design — Guidelines for designing tactile symbols and characters
90.93
Ergonomics — Accessible design — A method for estimating minimum legible font size for people at any age
90.20
Ergonomics — Accessible design — Indicator lights on consumer products
90.20
Ergonomics — Accessible design — Spoken instructions of consumer products
90.20
Ergonomics — Accessible design — Accessibility of information presented on visual displays of small consumer products
60.60
Systems and software engineering — Systems and software Quality Requirements and Evaluation (SQuaRE) — General framework for Common Industry Format (CIF) for usability-related information
60.60
Systems and software engineering — Systems and software product Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for usability: General framework for usability-related information
95.99
Systems and software engineering — Systems and software Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for reporting usability evaluations
50.20
Software engineering — Software product Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for usability test reports
90.92
Systems and software engineering — Systems and software product Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for usability: Context of use description
90.92
Systems and software engineering — Systems and software product Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for usability: Context of use description
30.00
Systems and software engineering — Software product Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for usability: User needs report
90.93
Systems and software engineering — Software product Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for Usability: User requirements specification
90.93
Systems and software engineering — Systems and software Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for Usability — Evaluation Report
90.93

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